The goal of this project was to explore the iterative design process by exploring ideas, sketching, wireframing, prototyping, critiquing, and user testing with a small group of other students.
We chose a startup to design a desktop interface for, and went through the iterative design process to create a high-fidelity prototype in Figma
Emerge career seeks to bridge the gap between employment and individuals post-incarceration.
Emerge does so by working with governments to provide online job training in industries that
are labor-starved. Additionally, by providing this type of training, Emerge helps to reduce
the rate at which previously incarcerated individuals reoffend and thus reduces the rate of
overall crime.
Users impacted by Emerge Career are those who are re-entering society after being incarcerated.
Every year, there are about 600,000 individuals being released from state and federal prisons,
and another 9 million from local prisons.
We chose to design an interactive interface for Emerge Career because they are helping people right here in Providence, Rhode Island and other parts of New England.
We explored design alternatives by creating a series of sketches with unique design choices. One set of our sketches can be see below.
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We then combined all our ideas from the sketches into a set of wireframes using Balsamiq:
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Based on our wireframes, we created a high-fidelity mockup for peer critique using Figma:
Then, we created a second iteration based on the feedback we got from peers:
For our final iteration, we submitted our prototype to usertesting.com for further feedback.
We created our final iteration based on the feedback we received from usertesting.com, and sent a copy to the creators of Emerge Career.